Archive for February, 2013

Windows Phone 8 Development – Localization

WP8 Development Serie

1. Introduction
2. Screen resolutions
4. Localization (this post)

A while ago I wrote a post about Localization in WP7 and thought we should have a refresh on localization and what is new in Windows Phone 8.

Windows Phone 8 Localization
Windows Phone 8 supports 50 display languages (shipped with the phone depending on market and country/region) and selectable by the user on the language+region section of the Settings page. Windows Phone 7.1 only supported 24 and I bet more languages are coming. WP8 also allows you to build apps that read from right to left.

New Project Templates Have Localization Support Built In

One really nice addition is that every new project you create in Visual Studio 2012 has a class included called LocalizedStrings that provides the developer programmatic access to resources. An instance of this is created in App.xaml, in the Application Resources with the key LocalizedStrings. I might argue on the default names selected, but Microsoft has selected that in our templates, so better stick to it I guess.

Every new project also includes the default resources for the apps neutral language, Resources\App.Resources.resx. Note that some strings are already defined here and it is now up to the developer to create all literals in here to support localization for the default language you choose. All new projects also includes a commented-out code section in MainPage.xaml.cs to setup a localized Application Bar. You make it to simple for us!


Accessing String Resources from XAML

Now that we have the “framework” setup to handle localization in our WP8 app we need to databind the Text property of your TextBlock and other controls to the StaticResource  with a key of LocalizedStrings. Binding to resources has always been really simple in Expression Blend, although a bit more complicated in Visual Studio, you really need to know how to type the binding expression etc. Although I don’t think that is a huge problem to most of us developers, but for the UI developers the addition of better support to XAML design in Visual Studio 2012 is always welcome.

To databind to a localized string resource we simply select the element we want to localize, and then click the Rectangle icon next to the property we want to bind to in the Properties Window, in my example the Text property of the Application Title.


In the dialog that appears we need to select StaticResource in the Binding type drop-down and navigate to App.xaml and select LocalizedStrings (the key for the LocalizedStrings class instance)

It will then provide access to all the string resources, and we can just select what resource string we want to bind to. Very nice!


Add Support for Additional Languages

By default we have one AppResources file created for us, that is the Neutral Language used by the application. With VS2012 it is super simple to add support for additional languages:

  • Double-click project properties to open the Properties editor
  • On the Application tab
    –  Check each of the languages your app will support
  • Save the Project Properties
    – Visual Studio will now automatically create new AppResource files for each selected language/culture


Translate the Additional Languages Resource Files

  • Visual Studio adds a resource file for each additional language that the app will support. Each resource file is named using the correct culture/language name, as described in Culture and language support for Windows Phone in the documentation
  • For example:
    – For the culture Swedish, file is
    – For the culture German (Germany), file is
  • Supply appropriate translations in each resource file

Define the Default Language

Now when we have added and let Visual Studio create the resource files for us, all we need to do now is to select what language the app is using as default language. This is also very simple:

  • Double-click WMAppManifest.xml to open the manifest editor
  • On the Packaging tab
    – Set the Default Language to the language of your default resources

This identifies the language of the strings in the default resources file. For example, if the strings in the default resources file are English (United States) language strings, you would select English (United States) as the Neutral/Default Language for the project.


Happy Coding!

%d bloggers like this: